+ another review by Tracy McLoone
More and Less
It's one thing for DreamWorks or some other, edgier,
less well-financed challenger to take aim at the
Disney formula, to snipe at the happy-happy-songs,
chatty animal sidekicks, and royal romances. But you
know the formula has gotten way old when even the
folks at Disney think it's gotten old. By way of
remedy, they've come up with Atlantis: The Lost Empire, an adventure yarn that borrows more from
Spielberg and Lucas than traditional fairy tales, and
a crew of ass-kicking characters who look more like
the X-Men dressed in WWI era drag than the usual furry
suspects.
Surely, one reason for the change-up has to do with
the fact that the actual people working at Disney are
self-conscious inhabitants of the real world, who feel
as disturbed as anyone else by those stories about the
fanatical conformity and lice in the underwear at
Disneyland. Consider that it usually takes about four
years to make one of these animated features that
audiences have come to expect every year, and that
many members of the Disney team have been doing it for
a long time. Eventually, coming up with a prodigious
Broadway musical's worth of songs and dances and
predictable plot turns must get tiring.
Atlantis departs from formula in a number of ways,
beyond the most obvious one, that there's not a single
song (and the big Elton-John-y Oscar shoe-in number is
not a bit missed). The decision to do something
different this time led directors Gary Trousdale and
Kirk Wise (Beauty and the Beast, The Hunchback of
Notre Dame) to look outside the Disney enclave for
inspiration. They tapped Joss Whedon (the much-adored
creator of Buffy) to work on the script with
mouse-kingdom veteran Tab Murphy (Tarzan,
Hunchback), and comic book artist Mike Mignola
(Hellboy) to lead the animators in a new stylistic
direction.
The result is something of a hybrid. It's an animated
summer movie that's part Disney cutesy-pieness, part
Indiana Jones at the bottom of a strangely angular
undersea world, part interspecies romance, and part
Jimmy Cagney war movie, complete with motley crew of
brave humans and a native culture the Atlanteans
in need of discovery and repair. The mix is uneven,
and there are moments when it's unconvincing, slow, or
redundant, but save for that rather glaring plot
detail concerning the Atlanteans, at least it appears
to be a gesture toward keeping up with the times.
Leading this quest to find the Lost City is Milo
Thatch (voiced by Michael J. Fox), a gangly and
ambitious nerdy guy with coke-bottle thick glasses
(he'd be a computer-boy if computers had been invented
back then). Milo's yearning to get out from under his
day-job as a linguist and museum cartographer, in
order to pursue his grandfather's dream of finding the
long-gone Atlantis (sucked undersea by a giant tidal
wave thousands of years ago, as the film helpfully
informs you in a brief prologue scene). As the film
begins, Milo has recalculated some coordinates and
found an idiosyncratic billionaire (John Mahoney) who
just so happens to be nursing his own lingering
admiration for Milo's dead gramps.
The billionaire also just so happens to have assembled
an ace adventuring team to assist Milo on his quest,
including the gigantor-chested Commander Rourke (James
Garner); his Germanic right-hand Helga (Claudia
Christian); Italian demolitions man Vinny (Don
Novello, sounding a lot like his famous alter ego,
Father Guido Sarducci some folks' careers get
stalled, you know?); wizened cook Cookie (the late Jim
Varney); Latina mechanic Audrey (Jacqueline Obradors);
cranky communications gal Mrs. Packard (Florence
Stanley); well-muscled, black/Native American doctor
Sweet (Phil Morris, a.k.a. Seinfeld's lawyer Jackie
Chiles); and the literally mole-like geologist Gaetan
Moliere (Corey Burton).
Broadly conceived as one of those
one-from-every-food-group movie crews, these
characters don't really stand a chance as individuals.
They're immediately thrust into some gloriously
rendered, CinemaScoped action scenes aboard the
Ulysses, a Jules Verne-ian submarine that proves
particularly agile when chased by a mechanical beast
called the Leviathan. Soon afterwards they find what
appears to be an underground pathway to Atlantis,
which is lucky, because they're breathing air, and so
never have to don those unfashionable Diver Dan
outfits.
Even luckier, when the trespassers arrive in Atlantis,
the Atlanteans actually welcome them, and immediately
apply a handy-dandy universal translator so that
everyone's speaking a language you can understand
without subtitles (this is too bad, because the
filmmakers brought in linguist Marc Okrand, inventor
of Star Trek's Klingon language, to create one for
the Atlanteans, and here it's reduced to a few phrases
and some literal writing on the wall). But as friendly
as everyone appears to be (there's no disgruntled
witchdoctor here, as there was in a similar scenario
set up in DreamWorks' Road to El Dorado), there is a
rather conspicuous ideological problem with this
encounter. The premise is that Milo is the only person
on the planet able to read Atlantean the Atlanteans
themselves are in need of his services, otherwise
they're in danger of losing their own culture. They're
supposed to be grateful that a white guy has to save
their day.
True, Milo's heroic endeavor is somewhat marred when
it's revealed (not very surprisingly) that Commander
Rourke is in fact a mercenary who's in this whole
business for the cash, leading to a struggle between
evil invaders and good invaders, familiar from
previous Disneyfications of legends and histories
(like Pocahontas and Tarzan). This revelation
comes just about when Milo meets his love interest,
the voluptuous Atlantean Princess Kida (Cree Summer).
That she and her fellows, including her regally
crotchety father, King Nedakh (Leonard Nimoy), are all
of a darker skin tone than most of the descending
humans (the doctor being the stand-out exception)
hardly seems coincidental. Perhaps this coloring and
their blue tattoos are intended to make the Atlanteans
look "tribal" and "ancient," to a dominant white eye,
anyway. Their appearance is certainly striking in that
hybrid sort of way their hair is white and flowing
and their features are decidedly Caucasian.
The stunningly athletic and clearly sexualized Kida
actually resembles one of those early "black Barbies"
issued some years ago in an effort to "diversify" the
doll's target demographic. When she takes Milo on a
little excursion to show him Atlantis's secret cache
of power crystals (the mysterious source of their
longevity and generically wondrous culture, if not a
useful Hooked On Phonics program), she outclimbs,
outruns, and basically out-everythings her companion.
He's undeterred however, and impresses her by being
able to read the ancient prophecy. Though she's
thousands of years old herself, Kida takes a liking to
Milo, and their incipient romance is effectively
interracial as well as inter-class, and it is pleasant
that he decides in the end to "go native," designated
by his adoption of tattoos and Atlantean sarong-like
costume a dress.
But Milo's transformation comes at a cost for severe
(if temporary) cost for the glorious and
self-confident Kida, when she's reduced to damsel in
distress in need of rescuing, in order to rouse her
man to action-heroism. The film actually includes a
loud, large battle scene (with Milo and company
piloting Star Wars-like fighter pods, as well as
lots of explosions and James Newton Howard's lofty
score). It's like watching a Michael Bay movie without
the live actors, not necessarily a bad idea, but (I'm
thinking of Armageddon and Pearl Harbor), it's not
really a new one either.