Aaron Poppleton

Even Winning Feels Bad: Agency in ‘The Stanley Parable’

Shadows of the Damned

The First Templar

Control Yourself (More): Agency in ‘Dragon Age’

Moon Diver

Control Yourself: Agency and Narrative in Open World Games

Press X to Read the Article: Tutorials and Beginning Games

Lengthening the Legend: The Twin Snakes and Why It Didn’t Work

The Fancy Pants Adventures

Filling in the Gaps: Gray Areas in ‘Knights of the Old Republic’

Squirrels and Their Awful Lives

Divinity II: The Dragon Knight Saga