Mattie Brice

Must I Say Goodbye?: Leaving Behind jRPGs

‘Dear Esther’, We’re Moving Past Story

One Day That Wall Is Gonna Fall: Game Design for Everyone

Women, the Ensemble, and Narrative Authority in the ‘Final Fantasy’ Series

‘Final Fantasy XIII-2’ Looks Like a Company Grasping at Straws

How Could He?: Exploring Social Issues Through ‘Dragon Age II’

Narrative Is a Game Mechanic

The Elder Scrolls V: Skyrim

Mass Appeal vs. Accessibility in Video Games

Those Games Left Off of the “Game of the Year” Lists

Storyline? In ‘Skyrim’? No Thanks!

Girl With a Heart of