Featured: Top of Home Page/Games/Moving Pixels ‘Everybody’s Gone to the Rapture’ Is the Bleakest Game of 2015 By Nick Dinicola / 15 January 2016 Sometimes death by alien singularity is preferable to living with your neighbors.
Featured: Top of Home Page/Games/Reviews ‘Just Cause 3’: Fighting to Have Fun By Nick Dinicola / 11 January 2016 A people's liberation has rarely come to feel like such a hassle.
Featured: Top of Home Page/Games/Moving Pixels ‘Prune’ is the Most Optimistic Game of 2015 By Nick Dinicola / 8 January 2016 You're a single little seed against the world, but you are unconquerable.
Featured: Top of Home Page/Games/Moving Pixels ‘Assassin’s Creed: Syndicate’ Finds a New, Still Elegant Way to Move By Nick Dinicola / 18 December 2015 The grappling hook introduces a new kind of artful movement to Assassin's Creed.
Featured: Top of Home Page/Games/Moving Pixels Better Graphics Don’t Make for Better Racing By Nick Dinicola / 11 December 2015 The 2015 installment of Need for Speed prioritizes realism and verisimilitude over gameplay.
Featured: Top of Home Page/Games/Moving Pixels ‘Need for Speed’ Layers Complexity on Top of Simplicity By Nick Dinicola / 4 December 2015 The 2015 Need for Speed seems embarrassed by its simple arcade roots.
Featured: Top of Home Page/Games/Moving Pixels ‘Halo’ Has Always Been Bad at Serialized Stories By Nick Dinicola / 20 November 2015
Featured: Top of Home Page/Features/Games ‘Dying Light’, ‘Evolve’ and ‘Battlefield’ Deserve a Replay By Nick Dinicola / 20 November 2015 These three 2015 early releases are maligned and misunderstood -- and worthy of reconsideration.
Featured: Top of Home Page/Games/Moving Pixels ‘Party Hard’ is a Great Dark Comedy, Until it Gets Serious By Nick Dinicola / 13 November 2015 Party Hard is a dark comedy that doesn’t know how to balance its darkness with its comedy, so its darkness ends up engulfing its comedy.
Featured: Top of Home Page/Games/Moving Pixels Puzzles and Horror Make a Curious Pair By Nick Dinicola / 6 November 2015 Difficult puzzles aren't scary, and monsters that kill you while you're puzzling are just annoying.
Featured: Top of Home Page/Games/Reviews ‘Bedlam’: A Tour of 90s Era Gaming By Nick Dinicola / 3 November 2015 Bedlam starts with such potential, but squanders all of it by the end.
Featured: Top of Home Page/Games/Moving Pixels Indie Horror Month 2015: ‘Lost Constellation’ By Nick Dinicola / 30 October 2015 Lost Constellation is a potent reminder that horror doesn’t always have to be violent or disgusting or extreme. Horror's darkness can serve other means.