Nick Dinicola

Indie Horror Month 2016: Diving into ‘Reveal the Deep’

Indie Horror Month 2016: Diving into ‘Reveal the Deep’

In Reveal the Deep, the light only makes you more aware of the darkness
In Defense of the Infinite Universe in ‘No Man’s Sky’

In Defense of the Infinite Universe in ‘No Man’s Sky’

The common cries of disappointment that surround No Man’s Sky stem from the exciting idea of an infinite universe clashing with the harsh reality of an infinite universe.
‘Inside’ the Lie of Ambiguity

‘Inside’ the Lie of Ambiguity

Inside is too literal to be expressionistic, but too vague to be a narrative. It's so ambiguous that it fails to be anything.

Action Games Should Go a Little Easy on Us

The Vast Indifference of ‘No Man’s Sky’

The Vast Indifference of ‘No Man’s Sky’

No Man's Sky only feels lonely because the universe doesn't revolve around us.
‘Ohklos’ Combines the Humorous Abstraction of 16-bit Games with the Slickness of a Modern Game

‘Ohklos’ Combines the Humorous Abstraction of 16-bit Games with the Slickness of a Modern Game

Ohklos could pass any elevator pitch, but it never grows beyond that elevator pitch.
Heroism Is No Excuse for Ignorance ‘J.U.L.I.A. Among the Stars’

Heroism Is No Excuse for Ignorance ‘J.U.L.I.A. Among the Stars’

J.U.L.I.A. Among the Stars expects its protagonist to act like an adult.
The Specter of Multiplayer Hangs Over ‘Door Kickers’

The Specter of Multiplayer Hangs Over ‘Door Kickers’

Door Kickers is not a multiplayer game, but for a while there, I couldn’t tell the difference.
‘DarkMaus’ Creates a Community of One

‘DarkMaus’ Creates a Community of One

DarkMaus mimics the feel of an online community while being an entirely offline game.
What ‘Pokemon Go’ and ‘Skyrim’ Have in Common

What ‘Pokemon Go’ and ‘Skyrim’ Have in Common

PokeStops encourage us to look up and notice the little design details around us that we’d praise in a virtual world, but that we often take for granted in the real world.
Framing is Action in ‘The Way of the Pixelated Fist’

Framing is Action in ‘The Way of the Pixelated Fist’

The Way of the Pixelated Fist performs a bit of slight-of-hand magic through its unique way of framing its action.
Bad Graphics Are Still Impressive in ‘Spirits of Xanadu’

Bad Graphics Are Still Impressive in ‘Spirits of Xanadu’

Spirits of Xanadu wrings emotion and style out of its low fidelity graphics.