Scott Juster

Representing a Disease in ‘That Dragon, Cancer’

Representing a Disease in ‘That Dragon, Cancer’

Cancer is tragic, but it’s also mundane, absurd, and sometimes even funny. That Dragon, Cancer is an unflinching look at the disease.
Delightful Design in ‘Super Mario Maker’

Delightful Design in ‘Super Mario Maker’

With Super Mario Maker, Nintendo created both a tool and a toy.

Bad Will Towards Men

Video Games in the Era of “Engagement”

Getting Trapped in ‘Metal Gear Solid V’s War Economy

Getting Trapped in ‘Metal Gear Solid V’s War Economy

MGS V isn’t the first game to comment on the military-industrial complex, but it is probably the sneakiest. It allows you to understand it by allowing you to play your own part in it.

Insignificance in ‘Star Wars: Battlefront’

Getting to Know the Ground in ‘Metal Gear Solid V’

Getting to Know the Ground in ‘Metal Gear Solid V’

Metal Gear Solid V: The Phantom Pain teaches you to stop and smell the soil.
A Fleeting Sense of Presence in ‘Everybody’s Gone to the Rapture’

A Fleeting Sense of Presence in ‘Everybody’s Gone to the Rapture’

Looking for authenticity and contrivances while slowly shuffling through the apocalypse.
Quiet Community Building in ‘Splatoon’ and ‘Rocket League’

Quiet Community Building in ‘Splatoon’ and ‘Rocket League’

From squid parties to replay trolling, I don’t really need to talk to my opponents or teammates to know who they are.
The Nature of Art, Computers, and Limitation in ‘Her Story’

The Nature of Art, Computers, and Limitation in ‘Her Story’

Her Story looks like a computer, but it doesn’t act like one.
‘Rocket League’ Is a Beautifully Ridiculous Game

‘Rocket League’ Is a Beautifully Ridiculous Game

Rocket League is a work of art, but it’s more Pelé than Picasso.
The Identity Crisis of ‘Batman Arkham Knight’

The Identity Crisis of ‘Batman Arkham Knight’

Batman’s identity isn’t so much a secret as it is something that is missing.