Scott Juster
Signs of Maturity in ‘Splatoon’
Splatoon is a game that treats you like a grownup without taking itself too seriously.
Fighting FOMO in ‘Bloodborne’
Bloodborne's biggest challenge? Accepting the fact you probably won’t see everything.
Self-improvement Through ‘Bloodborne’
Next time you think about eating an entire tub of ice cream, try taking a stroll to Oedon Chapel.
Hunted by the Clock in ‘Risk of Rain’
Risk of Rain's most dangerous enemy is that ticking noise you hear in the back of your head.
New Perspectives on ‘Journey’ and ‘Earthbound’
In which I learn something new while traversing the desert and getting lost in Twoson.
Taking Inventory in ‘Earthbound’
Any traveler can relate to Earthbound's emphasis on mundane items and limited space, especially those with sinus infections.
Death and Do-Overs in ‘Game of Thrones’
There shouldn’t be any "game over” screens in Westeros. That's too merciful.
The Seductive Power of ‘Middle Earth: Shadow of Mordor’
Oops! I accidentally became a mass murderer, slaver, and a dark lord.
The Micro-machinery of ‘Captain Toad: Treasure Tracker’
Mario’s out exploring the galaxy, but Captain Toad is about examining the most minute details.
‘Smash Bros.’ Personality Profiles
Words can deceive. The way we fight reveals our true nature.