The Sable Church tells us to work towards the Darkness, yet it also tells us not to let the First Flame go out; it tells us to take the flame for ourselves.
The Witness always loops back on a single article of faith, a faith in observable phenomenon, a faith that with enough sensory observation, solution is possible.
The one part of gaming that can lay claim to true, untarnished ‘freeness’ is the open-source world, where other incentives besides profit drive creativity.