Phoenix Springs’ Journey to Nowhere Is Worth It
Phoenix Springs‘ streamlined gameplay and inventive point-and-click adventure has the pacing of an art-house psychological drama.
Phoenix Springs‘ streamlined gameplay and inventive point-and-click adventure has the pacing of an art-house psychological drama.
Neva‘s emotion-engine gameplay, inspired more by Disney’s Bambi than the works of Miyazaki Hayao, is the most sentimental game I’ve played in a long time.
Set in the politically significant year of 2046, sci-fi game 1000xResist evokes Michel van der Aa’s operatic music and Hou Hsiao-hsien’s heterotopia-like films.
Cuban video game Saviorless joins Lillian Guerra’s scholarship and Tomás Gutiérrez Alea’s film The Last Supper in subverting the Cuban Revolution’s narrative.
Bahnsen Knights‘ story is an intersection between violent fanaticism and German expressionist philosophy. The clue is in the game’s title.
Indie game Best Month Ever! challenges players to navigate single motherhood – including illness and low wages – in a ruthless capitalistic and patriarchal society.
In the adventure game Heaven’s Vault, learning an ancient language is akin to discovering and shaping history; you decide how it is written and interpreted.
Nick and Eric got sent to detention and missed Halloween, but they escaped their classroom just in time to talk about the Taiwanese horror game Detention.
In this edition, we dig into the detective point-and-click text adventure A Case of Distrust, and investigate what makes it good, but not great.
This month Nick and Eric discuss the economics of robot sentience in Subsurface Circular and the tricky trust issues of alien first-contact in Quarantine Circular.
This month, Nick and Eric spend a Night in the Woods facing down the cosmic horrors of economic disenfranchisement.
This week, Nick and Eric talk about the cyberpunk, blue collar future of Tacoma.