Featured: Top of Home Page/Games/Moving Pixels Can a Game Be So Bad It’s Good? By Nick Dinicola / 28 February 2014 Since a game is interactive, it requires so much more effort on our part to progress through it that we can’t detach ourselves from the experience to enjoy it ironically.
Featured: Top of Home Page/Features/Games To Build a World or to Tell a Story? By Nick Dinicola / 20 May 2012
Featured: Top of Home Page/Games/Moving Pixels What ‘AMY’ Says about Gender Roles in Survival-Horror Games By Nick Dinicola / 9 March 2012
Featured: Top of Home Page/Games/Moving Pixels The Helpless Protector in ‘AMY’ By Nick Dinicola / 24 February 2012
Featured: Top of Home Page/Games/Moving Pixels ‘Amy’ Is a Horror Game That Is Broken in All the Right Ways By Nick Dinicola / 27 January 2012