arcade games
‘Witch Hunt’: The Elegance of Orchestrating Chaos
Recently stumbling onto the tower defense game, Witch Hunt, feels to me like stumbling back into the arcade era.
“Beware, I Live”: The Voice of Antagonism, The Voice of the Arcade
The most honest voice of the arcade era is that of Sinistar: "I hunger."
We’re Not Computers, We’re Physical
The Room understands that we are gamers, geeks who like to look at a thing, take it apart, and figure out how it works. We aren't mere computers.