battlefield

Best of the Moving Pixels Podcast: Storytelling in War Games

Action Games Are About Escalation, Not Reduction

Action Is Easier to Sell With a Wink and a Smile

Action Is Easier to Sell With a Wink and a Smile

Coming in the wake of Ferguson and in the midst of a political discussion about militarized police, how could a game like Battlefield: Hardline, in which you play as a cop, represent anything but tacit support for a powerful police force? The answer: by not supporting the police

A Tale of Two Shooters: ‘Spec-Ops: the Line’ and ‘Black’

Battlefield: Bad Company