Featured: Top of Home Page/Games/Moving Pixels Undressing Kratos By G. Christopher Williams / 4 February 2016 If you want a man to represent brutality, in the end you're going to end up taking his clothes off.
Featured: Top of Home Page/Games/Moving Pixels ‘League of Legends’ Rek’Sai Isn’t a Dude, Dude By G. Christopher Williams / 18 February 2015
Featured: Top of Home Page/Games/Moving Pixels I Am Blue By G. Christopher Williams / 28 January 2015 Differentiating yourself from other gamers on the basis of a few primary colors may indicate some powerful symbolic and identificatory impulses.
Featured: Top of Home Page/Games/Moving Pixels Donkey Kong’s Tie, or the Domestication of the Villain By PopMatters Staff / 24 March 2014 Donkey Kong's representation as a character and his success as a hero is important because it keys into what we want in an avatar, someone who is responsible, who puts on a tie in the morning, and does the selfless dirty work necessary to get by.
Featured: Top of Home Page/Games/Moving Pixels Mechanizing Terror: ‘League of Legends’ and Character Design By G. Christopher Williams / 4 December 2013