Featured: Top of Home Page/Games/Moving Pixels We’re All Animals in ‘Far Cry: Primal’ By Nick Dinicola / 20 January 2017 Primal gives the Far Cry series the thematic link it has always been missing.
Featured: Top of Home Page/Games/Moving Pixels The Best Travel Is Hard Travel By Nick Dinicola / 18 March 2016 The brutality of a world forces me to pay attention to it as I travel, and because of that close attention, I come to see the character of the world.
Featured: Top of Home Page/Games/Moving Pixels Five Movie and Game Pairings By Nick Dinicola / 14 May 2010
Featured: Top of Home Page/Games/Moving Pixels Your Virtual Physical Self By Nick Dinicola / 7 August 2009
Featured: Top of Home Page/Games/Moving Pixels Permanent Death in Far Cry 2 By Nick Dinicola / 24 July 2009
Featured: Top of Home Page/Games/Moving Pixels Going HUDless for Immersion By Nick Dinicola / 10 July 2009
Featured: Top of Home Page/Games/Moving Pixels Travelling in Video Games By L.B. Jeffries / 5 May 2009
Books/Featured: Top of Home Page/Games/Internet/Technology/Visual Arts Far Cry 2: The Heart of Darkness Game By L.B. Jeffries / 1 April 2009
Featured: Top of Home Page/Games/Moving Pixels Video Game Connection to Tragedy By L.B. Jeffries / 17 March 2009
Featured: Top of Home Page/Games/Moving Pixels Games as Language Systems By L.B. Jeffries / 11 November 2008