gears of war

Best of the Moving Pixels Podcast: Storytelling in War Games

Blood, Bugs and Gore: ‘Gears of War 2’, Postpartum Edition

Blood, Bugs and Gore: ‘Gears of War 2’, Postpartum Edition

Gears of War is not about narrative. It's about gut instinct. Pure, primal, primitive emotion. It paints on a big canvas, and uses thick brushstrokes, but the result is an unfiltered, expressionistic roar. It's just like a newborn baby.

The Secret to Sequels

Where the Heart Is: The Use of Home in Video Games

Searching for the Other Castle: Women As Objectives

An Open Letter to Cliff Bleszinski Following the Release of ‘Gears of War 3’

‘Gears of War 3’: A Triumphant Past, a Familiar Present, and an Uncertain Future

No Glory for Gears

Scary Transmedia Synergy Within the ‘Gears of War’ Universe

For the Horde: Marxism in ‘Gears of War’

What Do ‘Gears of War’ and ‘L.A. Noire’ Have in Common?