Featured: Top of Home Page/Games/Moving Pixels Scarcely Seeing: Light as a Limited Resource in Survival-Horror By G. Christopher Williams / 18 March 2015 In White Night, it is not a shotgun, but light itself, that is your only ally, and light in in this game is in terrifyingly short supply.
Featured: Top of Home Page/Games/Moving Pixels Hard Boiled Combat: Enduring the Quick Time Event By G. Christopher Williams / 11 December 2013
Featured: Top of Home Page/Games/Moving Pixels Batman and “Bitches” By G. Christopher Williams / 9 November 2011