Heavy Rain

Never-Ending Story: The Role of Gameplay in Modern Adventure Games

Moving Pixels Podcast: Beyond the Point-and-Click Adventure

To Build a World or to Tell a Story?

Virtual Worlds, Real Choices: What Blowing Up Megaton (or not) Taught Me About Myself

Thematic Confusion in the Branching Narratives of Video Games

‘One Chance’: Playing with the Notion of Irreversible Consequences

Gun Control: The Video Game Obsession with the Sword and the Gun

Things I Hated About Heavy Rain

Our Role as Actor in ‘Heavy Rain’