There’s a common assumption that a story starring kids is also for kids, and that a kid’s story is inherently less complex, less nuanced, and simply lesser in quality.
In this case, cheating isn’t just an admission of defeat to the game, it’s an admission of defeat for the characters as well. And I can’t bring myself to make them lose.
While Device 6 is a game about exploring textuality. Simogo's other game of exploration, Year Walk, explores the ritual and folklore of an equally unusual but seemingly more mundane landscape.