Featured: Top of Home Page/Games/Moving Pixels/Podcasts The Moving Pixels Podcast Explores Act IV of ‘Kentucky Route Zero’ By G. Christopher Williams / 12 September 2016 This week we discuss the slow winding journey of The Mucky Mammoth down the Echo River in the penultimate act of cult hit Kentucky Route Zero.
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Best of the Moving Pixels Podcast: Further Explorations of the Zero By G. Christopher Williams / 29 August 2016 We continue our discussion of the early episodes of Kentucky Route Zero by focusing on its third act.
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Best of the Moving Pixels Podcast: Continuing Down the Zero By G. Christopher Williams / 16 August 2016 We continue our discussion of the early episodes of Kentucky Route Zero by focusing on its second act.
Featured: Top of Home Page/Games/Moving Pixels/Podcasts The Best of the Moving Pixels Podcast: Back to the Zero By G. Christopher Williams / 15 August 2016 This week we revisit our initial discussions of cult hit Kentucky Route Zero.
Featured: Top of Home Page/Games/Moving Pixels Regional Authenticity and Video Games By PopMatters Staff / 4 November 2014
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast: Even More Mines, Maps, and Madness By G. Christopher Williams / 21 July 2014 This week our podcasters continue to traverse the surreal highways and byways of Kentucky Route Zero, as we focus in on its third act.
Featured: Top of Home Page/Games/Moving Pixels Transcending Fiction: “Too Late to Love You Now” and ‘Kentucky Route Zero’ By G. Christopher Williams / 21 May 2014 During the performance of "Too Late to Love You Now" in Kentucky Route Zero: Act III, a slippage is created between fictive spaces and the real world.
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast: Our Best Games of 2013 By G. Christopher Williams / 6 January 2014
Featured: Top of Home Page/Games/Moving Pixels The Indifference of ‘Kentucky Route Zero’ to the Platonic Ideal of Video Games By Eric Swain / 17 December 2013
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast: More Mines, Maps, and Madness By G. Christopher Williams / 21 October 2013
Featured: Top of Home Page/Games/Moving Pixels I don’t think you can win this game. On the box, it says it’s a tragedy. By G. Christopher Williams / 13 February 2013