Knock Knock

Moving Pixels Podcast: All the Terror of Hide-and-Seek

Moving Pixels Podcast: All the Terror of Hide-and-Seek

This week we take a look at the surreal game of hide-and-seek that forms the central mechanics of Ice-Pick Lodge's indie horror game, Knock-Knock.
Puzzles Aren’t Scary: Intellectualizing Fear in ‘Knock Knock’

Puzzles Aren’t Scary: Intellectualizing Fear in ‘Knock Knock’

The lack of thematic tension and thematic horror stems from the fact that Knock Knock presents itself as an intellectual puzzle instead of as an emotional story.
‘Knock-Knock’: To Be Brave Like Children, Knowing When to Run

‘Knock-Knock’: To Be Brave Like Children, Knowing When to Run

Ice Pick Lodge has ported a childhood game, Hide and Seek, to the PC. In doing so, they acknowledge the terror that lies in being seen, in being found out.

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