Legend of Zelda

‘Pokemon Go’: Returning Mystery to Video Games

Stories We Tell

Stories We Tell

You know the story. You’ve lived the story, and you're destined to relive it again and again.

Alone Together: Companionship in Single-Player Games

Every Blade of Grass: The Pros and Cons of Photorealism in Video Games

The Embroidered Link: The Music of the ‘Legend of Zelda’ Series

Exploration is Undermined in ‘The Legend of Zelda: A Link Between Worlds’

Exploration is Undermined in ‘The Legend of Zelda: A Link Between Worlds’

While playing A Link Between Worlds it becomes very obvious that the quick travel system is supposed to be used to fix other awkwardly implemented systems in the game. So, why should those systems exist in the first place?

Where the Heart Is: The Use of Home in Video Games

Searching for the Other Castle: Women As Objectives

The Undead Author: Artistic Ownership of Games

You Can’t Go Home Again: Why Nintendo Shouldn’t Grow Up

Does Silence Speak in the Loudest Voice?: Misconceptions about Silent Protagonists in Video Games

The Legend of Zelda: Skyward Sword