Featured: Top of Home Page/Games/Moving Pixels The False Dichotomies of ‘Mass Effect’ By Jorge Albor / 29 March 2012
Featured: Top of Home Page/Games/Moving Pixels Death of a Quarian By G. Christopher Williams / 28 March 2012
Featured: Top of Home Page/Games/Moving Pixels Why the Ending of ‘Mass Effect’ Should Not Change By Mark Filipowich / 27 March 2012
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast: The ‘Mass Effect’ Effect By G. Christopher Williams / 26 March 2012
Featured: Top of Home Page/Games/Moving Pixels Machismo and ‘Mass Effect’ By G. Christopher Williams / 21 March 2012
Featured: Top of Home Page/Features/Games Other Princesses, Other Castles: The Problem with Playing Romantically in Video Games By G. Christopher Williams / 24 October 2011
Featured: Top of Home Page/Games/Moving Pixels Scary Transmedia Synergy Within the ‘Gears of War’ Universe By Nick Dinicola / 23 September 2011
Featured: Top of Home Page/Games/Moving Pixels Thematic Confusion in the Branching Narratives of Video Games By Nick Dinicola / 2 September 2011
Featured: Top of Home Page/Games/Moving Pixels Collaborative Conflict in ‘Mass Effect’ By Nick Dinicola / 15 July 2011
Featured: Top of Home Page/Games/Moving Pixels Watching As Gameplay: ‘L.A. Noire’ Merely a Visual Novel? By G. Christopher Williams / 22 June 2011
Featured: Top of Home Page/Games/Moving Pixels Let’s Play: Interactivity by Proxy in a Web 2.0 Culture (Part 4) By Kris Ligman / 3 May 2011
Featured: Top of Home Page/Games/Moving Pixels Space Jihadists: ‘Mass Effect 2: Arrival’ Just Keeps Digging Its Hole Deeper By Kris Ligman / 5 April 2011