moving pixels

Danger, Romance, Adventure and the Health Bar, or How I Learned to Love the HUD

Playing to Suffer, Suffering to Play

We’re More Than Our Job: The Characters of ‘Little Inferno’

Forgive Me, Father, for I Have Simmed

The Assassins’ Failure

Is Catherine the Last of the Manic Pixie Dream Girls?

Of Assholes and Antiheroes: Morality in ‘Borderlands 2’

Paying Too Often for Sex in Video Games

God Is My Employee: The Theology of ‘Asura’s Wrath’

The Pleasures of Playing in an Economy of Pain

‘Fez’ Argues for the Artistry of Play

E3 2012: The Crowd, the Blood, The Screen