Neuromance

Is High School Really So Horrible?

Intimacy with the Devil: Horror and ‘the static speaks my name’

Intimacy with the Devil: Horror and ‘the static speaks my name’

the static speaks my name creates an uncomfortable intimacy between the player and the protagonist.
‘Limbo’ Is About Childhood Because Childhood Is Limbo

‘Limbo’ Is About Childhood Because Childhood Is Limbo

Limbo is like summer because, when you are a kid, summer is like limbo.
The Virtues of Selfishness in Co-op Gaming

The Virtues of Selfishness in Co-op Gaming

The trouble with co-op gaming is cooperativeness.

Hold Down B to Run: On the Importance of Velocity to Video Games

Silver Dollar Games: Playfully Punk

‘Hardcore Henry’ Is Less Like a First Person Shooter Than It Is an On-Rails Shooter

‘Hardcore Henry’ Is Less Like a First Person Shooter Than It Is an On-Rails Shooter

Hardcore Henry's forward moving ferocity doesn't allow its viewer or Henry time to think on why its action and violence might or might not be justifiable.
I’ve Got You Under My Skin: The Constancy of Cloning and of Gamer Identity in ‘Hardcore Henry’

I’ve Got You Under My Skin: The Constancy of Cloning and of Gamer Identity in ‘Hardcore Henry’

Henry isn't the only surrogate for gamer identity in Hardcore Henry.
Playing the Fool

Playing the Fool

Cliff Johnson's 1987 classic, The Fool's Errand, is an homage to the tradition of the Fool in the literature and folklore of Western culture.
Playing Sophisticated Trash: ‘Duke Nukem 3D’ and the History of the First Person Shooter

Playing Sophisticated Trash: ‘Duke Nukem 3D’ and the History of the First Person Shooter

Trashy gameplay calls for trashy presentation, and sophisticated gameplay calls for sophisticated presentation. However, Duke Nukem 3D is a game that is constantly in tension between these two principles.
The Taming of the Dude: From Harlequin Romance to Virtual Boyfriends

The Taming of the Dude: From Harlequin Romance to Virtual Boyfriends

Dating sims and apps may bring a new level of interactivity, or even intimacy, to escapist romance, but they don't seem to me like a specific response to changing 21st century attitudes about sex and relationships.

Addicted to Death: More Thoughts on Gaming and Masochism