rpg

‘Kingdoms of Amalur: Reckoning’ Twists Videogame Tropes

The Moving Pixels Podcast Mythologizes ‘Horizon: Zero Dawn’

In ‘Mass Effect’ While You Stare into the RPG, the RPG Stares Back into You

In ‘Mass Effect’ While You Stare into the RPG, the RPG Stares Back into You

Just as you interrogate your companions and enemies in order to understand them and their worlds, the game reveals itself to have been questioning you. What kind of player are you? What kind of person?

Player Choice Remains the Central Pleasure of ‘Deus Ex: Mankind Divided’

Player Choice Remains the Central Pleasure of ‘Deus Ex: Mankind Divided’

Mankind may be divided, but the Deus Ex franchise stands strong with its latest game.
‘Kyn’ Is a Straightforward Enough RPG in the Best Way Possible

‘Kyn’ Is a Straightforward Enough RPG in the Best Way Possible

Kyn is generic, but somehow it is generic in the most intriguing way that a fantasy game could be.
Lightning Returns: Final Fantasy XIII

Lightning Returns: Final Fantasy XIII

Lightning Returns: Final Fantasy XIII is the Moulin Rouge of turn-based anime dress-up fighters.

Agarest: Generations of War

We Are One: JRPGs, the Group Journey, and the Mechanics of Cooperation

The New Age: Reflections on the ‘Dragon Age’ Series

Cable TV of Thrones — Why ‘Game of Thrones’ Does Not Work as a Game

Finite Fantasy: The Problem with JRPGs

Double-Edged Sword: Making Mistakes in ‘Diablo II’