Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast Finally Plays the Long Delayed ‘Last Guardian’ By G. Christopher Williams / 11 April 2017 Did The Last Guardian live up to its expectations?
Featured: Top of Home Page/Games/Moving Pixels Best of the Moving Pixels Podcast: Another Princess, Another Boss Battle By G. Christopher Williams / 18 July 2016
Featured: Top of Home Page/Games/Moving Pixels ‘Dark Souls’, Bicycles, and Level Design By Jorge Albor / 14 July 2016 How well could you draw a map of your favorite video game level?
Featured: Top of Home Page/Games/Moving Pixels One Arrow, One Shot, One Hit, One Life, One Kill By G. Christopher Williams / 15 April 2015 Titan Souls requires of its player only one thing: perfection.
Featured: Top of Home Page/Features/Games The Deconstruction and Destruction of a Hero By Nick Dinicola / 1 April 2015 Shadow of the Colossus begins as a game about a hero rescuing a princess, but by the end, there are no heroes and there are no princesses.
Featured: Top of Home Page/Games/Moving Pixels That Transcendent Moment By Nick Dinicola / 21 March 2014 It’s easy to be great when no one expects anything. It’s harder to live up to greatness mired in nostalgia.
Featured: Top of Home Page/Games/Moving Pixels Searching for the Other Castle: Women As Objectives By Mark Filipowich / 19 February 2013
Featured: Top of Home Page/Games/PopMatters Picks/Reviews The Ico & Shadow of the Colossus Collection By Scott Juster / 29 November 2011
Featured: Top of Home Page/Features/Games The Narrative Pastiche of Games By Nick Dinicola / 18 May 2011
Featured: Top of Home Page/Games/Moving Pixels We Need to Stop Saying That Games Tell Bad Stories By G. Christopher Williams / 9 March 2011