Featured: Top of Home Page/Games/Moving Pixels/Podcasts Best of the Moving Pixels Podcast: Co-operative Gameplay By G. Christopher Williams / 1 August 2016 This week return we to a conversation that we had a few years ago about the nature of co-operative gaming.
Featured: Top of Home Page/Games/Moving Pixels Gamers Believe in Getting Better By Kym Buchanan / 19 July 2016 When we need to grind experience points, we seek out enemies at the edge of our current abilities. We seek optimal challenge.
Featured: Top of Home Page/Games/Moving Pixels Best of the Moving Pixels Podcast: Another Princess, Another Boss Battle By G. Christopher Williams / 18 July 2016
Featured: Top of Home Page/Games/Moving Pixels Hold Down B to Run: On the Importance of Velocity to Video Games By G. Christopher Williams / 25 May 2016
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Best of the Moving Pixels Podcast: Our Top 5 Arcade Games of All-Time By G. Christopher Williams / 9 May 2016
Featured: Top of Home Page/Film/Games/Moving Pixels I’ve Got You Under My Skin: The Constancy of Cloning and of Gamer Identity in ‘Hardcore Henry’ By G. Christopher Williams / 26 April 2016 Henry isn't the only surrogate for gamer identity in Hardcore Henry.
Featured: Top of Home Page/Features/Film/Games ‘Hardcore Henry’ Tells Gamers Sorry, There Is No Princess By G. Christopher Williams / 15 April 2016 Hardcore Henry questions gamers' instinctual need to fulfill a particular role within the context of a presumed masculine identity.
Featured: Top of Home Page/Features/Games Why the Arcade Matters By G. Christopher Williams / 20 August 2015
Books/Featured: Top of Home Page/Reviews Name That Tune: ‘Koji Kondo’s Super Mario Bros. Soundtrack’ By Jeremy Estes / 10 July 2015 Thirty years after the release of his most famous work, there are likely still many who don’t know the name Koji Kondo -- yet they know they've heard his music, somewhere.
Featured: Top of Home Page/Games/Moving Pixels White Raccoon Suits and Pipe Dreams: The Problem with Nintendo’s New “Easy Mode” By PopMatters Staff / 1 April 2014
Featured: Top of Home Page/Features/Games Playing to Suffer, Suffering to Play By G. Christopher Williams / 23 April 2013