Year Walk
Living Folklore in ‘Year Walk’
Year Walk tells a story that comes alive in its telling, that grows up around the player, out of its display box, and into a forest.
A Good Menu Sets the Mood: Part 5
Some of the best menu screens are the simplest. Everything you want to know about a game is expressed in one image.
Moving Pixels Podcast: Exploring the Rituals and Riddles of ‘Year Walk’
While Device 6 is a game about exploring textuality. Simogo's other game of exploration, Year Walk, explores the ritual and folklore of an equally unusual but seemingly more mundane landscape.
Moving Pixels Podcast: A Game of Words, Exploring ‘Device 6’
This week we get lost in the text of Device 6.
Place and Space in ‘Year Walk’
Year Walk is a carefully crafted experience that uses its limitations to its advantage.